Asterodots
Asterodots
By Neil Carter
A simple remake of the 70s arcade classic Asteroids.
This was intended as a quick project to familiarise myself with parts of the Godot game engine which I hadn't used so far. I wanted to get the whole thing done in a weekend, and that sort of happened if you just add up the hours. In practice, it was about three days of work spread over about a month. Still, it was a good exercise in just getting something done and covering all of the things that are needed to make a complete game. The majority of development time was spent on non-game elements such as the GUI and writing the text for this page!
Controls
Action | Main | Alternative |
---|---|---|
Turn | Cursor left/right | A/D |
Thrust | Cursor up | W |
Fire | Space | |
Pause | Escape | P |
Fullscreen mode toggle | Alt-enter |
You can also use a game controller.
Source Code
You can download the Godot project files below. I'm releasing them in the hope that others find them interesting or helpful. I didn't try very hard to be consistent or correct, but I think it's reasonably well made.
Credits
Made with Godot: godotengine.org (License)
Font is Space Grotesk by Florian Karsten, available from Google Fonts under the Open Font License.
Sound effects made in ChipTone by Tom Vian.
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Nether |
Genre | Action |
Made with | Godot, ChipTone |
Tags | Arcade, Asteroids, Open Source, Retro |
Code license | MIT License |
Average session | A few minutes |
Inputs | Keyboard, Gamepad (any) |
Links | Homepage |
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