A downloadable game for Windows and macOS

Leap tall buildings! Crush stupid robots beneath your feet! Wield your extra-terrestrial powers in the defence of humanity and send those alien invaders back from whence they came! Do all these things (apart from the last one at the moment) in Yoink!

In Yoink, you play as a part time superheroine who can fly, punch really hard and throw fireballs. Her job is to protect the little English town where she lives from waves of increasingly tough robots and aliens by stomping on them until they explode. Defeated enemies drop objects for bonus points and health replenishment, and you need to dive right into the fray to take advantage of them before they pop out of existence.

History

Yoink is a simple game which was originally made for the uDevGame contest in 2003. It was put together in three months and needed some hasty last minute compromises to get it done by the deadline! It hasn't changed much since then, so it's still very small, with only one arena and a small number of enemies.

The game hasn't worked for years because it was made so long ago that technology left it behind. It was quite popular at the time, so I've always wanted to fix it up so that people can play it again.

Read more about Yoink on my website.

Updated 24 days ago
StatusPrototype
PlatformsWindows, macOS
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorNether
GenreAction, Platformer
Made withSDL
Tags2D, Pixel Art, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
LinksHomepage, Twitter/X

Download

Download
yoink-win.zip 1 MB
Version 1.0.1d2 Apr 07, 2021
Download
yoink-mac.zip 3.1 MB
Version 1.0.1d2 Apr 07, 2021

Install instructions

Windows

Download, unzip and launch Yoink.exe. Unfortunately, I'm not able to sign the app at the moment, so you'll have to click through some confirmation dialogs to get the game to run.

Mac

Also unsigned, so you'll need to open the Yoink app by right clicking it and choosing Open from the menu, then telling it to open the app anyway. I'm unfamiliar with very recent versions of macOS, so please let me know if you need to do more than that.

Requires macOS 10.12 or higher.

Development log

Comments

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This game was one of my favorites back in the 2000s, playing lots of games scraped form uDevGames competition on the family G5. The movement in this game, momentum-based damage, walljumping, knockback from your shot, all are just seared into my mind. I'm glad to have found it hosted again! (I couldn't for the life of me remember the name; had to do some 'udevgames stomp robot' searching after failing to find it on archive.org crawls)

The repulsive force above the bordering buildings really felt like it could be overcome if I juuuuust managed to build up enough steam - then I could fly over the cityscape at my hearts content. The movement alone is a game in itself - I would love some infinite scrolling version of this game, perhaps with a refresh/cooldown on the upwards flight to put some rails on. In any case, I really hope someday you can revisit the idea and build it out further. This is the good stuff.

Thanks, it always cheers me up to hear that people enjoyed my old games! I'd like to go back to Yoink one day. The uDevGame version really is just a snippet of what I had in mind.

I don't think I'd want to do endless scrolling, but I might make the arenas wrap around so that they flow better and you don't have to keep stopping to turn around. That said, maybe there's room for a variety of level types!

I remember this from way back in the day on iDevGames! It was an early example of indie 2.5d style and I was very inspired by it. Just gave it a try again and the presentation still looks fresh, and the movement controls are good. Cheers!

(+1)

Thanks! One day I will actually finish it, or more likely remake it better.

Also I remember Space Barnacle, and that was a huge inspiration to me. I love a crunchy low res platformer.